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Digital Eclipse Unveils Mortal Kombat: Legacy Kollection, Launching Later This Year

At Digital Eclipse, we specialize in restoring historic games for modern consoles, giving legendary classics the respect they deserve. As you might imagine, we get a lot of requests from fans, and for many years now, the overwhelming number-one request has been…"MORTAL KOMBAAAAAAAAAT!" That's why we were so excited to reveal in this week's State of Play presentation that we're partnering with our friends Warner Bros. Interactive Entertainment to bring Mortal Kombat: Legacy Kollection to PC and consoles later in 2025.

With multiple 90s and 2000s games from the early days of this groundbreaking fighting game series, Mortal Kombat: Legacy Kollection will also provide a comprehensive, detailed look at the franchise's history ever assembled. We'll take you back to the glorious 1990s, the days of arcades and tokens, of hidden Fatalities and secret characters, with the original versions of Mortal Kombat, Mortal Kombat II, Mortal Kombat 3, and Ultimate Mortal Kombat 3. But we're not stopping there—many of the home versions of these games from vintage 16-bit consoles and, yes, even handheld systems are also included. And the arcade and console games can all be played online with rollback netcode.

AMD Celebrates Four Decades of FPGA Innovation - From Invention to AI Acceleration

This year marks the 40th anniversary of the first commercially available field-programmable gate array (FPGA), introducing the idea of reprogrammable hardware. By creating "hardware as flexible as software," FPGA reprogrammable logic changed the face of semiconductor design. For the first time, developers could design a chip, and if specs or requirements changed mid-stream, or even after manufacturing, they could redefine its functionality to perform a different task. This flexibility enabled more rapid development of new chip designs, accelerating time to market for new products and providing an alternative to ASICs.

The impact on the market has been phenomenal. FPGAs launched a $10+ billion industry and over the past four decades we have shipped more than 3 billion FPGAs and adaptive SoCs (devices combining FPGA fabric with a system-on-chip and other processing engines) to more than 7,000 customers across diverse market segments. In fact, we've been the programmable logic market share leader for the past 25 consecutive years, and we believe we are well positioned for continued market leadership based on the strength of our product portfolio and roadmap.

Labyrinth Of The Demon King Out Now on PC & Consoles

Hello everyone! It's finally time—the gates have opened to the Labyrinth Of The Demon King. The game is out now, and to celebrate we've debuted a brand-new launch trailer (see below). Labyrinth Of The Demon King has been an incredible labor of love by the developer—J. R. Hudepohl—and we've extremely excited to finally be able to share it with everyone. The game is out now on Steam, GOG, Switch, PS4 + PS5, and Xbox platforms—there's a 20% discount which will be active for the first 2 weeks.

We'd also like to thank PC Gamer for their glowing review of the game: 81/100! For a first time developer, this is a remarkable achievement. As a reminder, demo save data will not carry over to the main game. We've added a section on the main steam page as a reminder for this for new users as well. Thank you all for your tremendous support, and we hope you enjoy the game! If you do (and we certainly hope you do!) be sure to leave a review—it helps us and the developer a lot. You'll hear from us (Top Hat Studios) again soon—until then, enjoy all the Labyrinth Of The Demon King has to offer! Thank you all again for your support for during development; it feels unreal that the game is finally releasing.

"Yes, Your Grace 2: Snowfall" Available Now on PC - MacOS Version Delayed

Dear peasants of Davern! It is my greatest pleasure to announce that you can now grab your crown, some wine and a controller and go play Yes, Your Grace 2: Snowfall. We have poured our hearts into this game, and we really hope you like it. Everything you loved about Yes, Your Grace—we turned up to eleven. We wanted to thank every single one of you, many of you have been waiting for this game for a long time and supporting us for so many years! Your support has been invaluable all the way and we truly could not have made this game without this support.

Brave At Night will keep working on the game and update it in the coming months. We have a long list of updates that we will be working on as soon as the launch dust settles. Rule your crumbling kingdom as you try to satisfy the petty needs of your people in this cinematic kingdom management RPG. Balance your resources, collect taxes, hire agents and make difficult decisions to see your kingdom prosper or fail.

Drop Duchy Out Now on PC - Ideal for Rogue-lite & Tetris Fanatics

Stack Your Way to the Throne! The wait is over—Drop Duchy is now available on Steam! It's time to start building your glorious duchy, outsmart your enemies, and claim your place as the greatest ruler of them all! A Medieval puzzle-strategy game like no other: in a charming, maquette-inspired medieval world, Drop Duchy blends deckbuilding, puzzle mechanics, and rogue-lite progression into one seamless, strategic experience.

Build your duchy piece by piece by thoughtfully placing terrain tiles and buildings. Gather resources and rally your forces to vanquish your enemies. Customize your deck with over 110 unique cards to match your playstyle and optimize your realm's growth. Enjoy endless replayability by unlocking new cards and uncovering fresh combos and strategies with every run! With its unique blending of genres, Drop Duchy has a charming, minimalist look that you'll love, along with fun and refreshing tactical gameplay that'll keep you coming back for more!

Old Skies Out Now on PC, Linux & Nintendo Switch

As the subject title says, Old Skies has officially launched on Steam and GOG! Join ChronoZen agent Fia Quinn on a time-travel adventure spanning 200 years. Old Skies is a story of love, loss and legacy. Plus it's 10% off during the first week! Dive into the past with time agent Fia Quinn as she embarks on seven trips through time. History is up for grabs—from the speakeasies of Prohibition, to the vicious gangs of the Gilded Age, to the World Trade Center on September 10, 2001.

Your job is to keep close watch on seven travelers who have the desire (and the bank accounts) to sightsee in the past. Some are simply curious. Others have unfinished business to resolve. And they've all put down a lot of money for the trip, so it's vital that you keep them happy while ensuring they follow the rules. But what could go wrong? It's only time travel, after all.

Commandos: Origins is Out Now on PC & Consoles, Select Physical Editions Arriving Next Month

It's time to move out, soldiers. Commandos: Origins has been deployed! The latest installment in the legendary real-time stealth tactics series is available now with Xbox Game Pass for console and PC, and on Windows PC, Xbox Series X|S, and PlayStation 5. After years of hard work, dedication, and invaluable feedback from the community, the elite unit has returned to tell its origin story. "Mission accomplished," said Jürgen Reusswig, Studio Director at Claymore Game Studios. "With the release of Commandos: Origins, we're taking players back to where it all began, and let them experience firsthand how this special unit was formed and grew into the band of brothers we remember from the old games. Working on this legendary franchise has been a journey of passion, and now, we're very excited to let fans step into the boots of the six original Commandos. The adventure starts here, and we're eager for players to relive the origins of this legendary unit while further improving the game with the feedback of the community."

Commandos: Origins continues the legacy of the legendary real-time stealth tactics series. Step into the boots of the original Commandos squad, a group of highly skilled soldiers forged in the heat of battle during World War II. Thomas "the Sapper" Hancock is entrusted by the top military brass to assemble a team of fearless soldiers, the Commandos. In 14 missions, the game delves into their early engagements, highlighting the challenges they faced and the bond they formed as an elite fighting force. With tactical gameplay and strategic decisions, players guide the Commandos through perilous operations, each one shaping the foundation of what would become one of the most iconic military units in history. Prepare for a deep dive into the origins of a legendary squad.

Matrix Games Announces Steam Launch of Armored Brigade II

Armored Brigade II has released on Steam. Since our Matrix release in November, we have been very busy working on Armored Brigade II. Finland received some major attention with the addition of new 3-D models of the StuG III, Charioteer, Comet, and XA-180. We have also added unique West German infantry formations like Gebirgsjägers, Fallschirmjägers, Aufklärungstruppes, and Pionieres. With the addition of FXAA and night-vision effects, Armored Brigade II is also looking better than ever.

Armored Brigade II revolutionizes real-time tactical warfare in 3D, focusing on the intense combined arms combat of the Cold War era, from 1965 to 1991. Boasting a meticulously researched database and huge real-world terrain maps, this game offers an unparalleled combat simulation experience. Building on the success of its acclaimed predecessor, Armored Brigade II elevates the wargaming experience by skillfully blending accessibility with tactical depth—all within a new, more immersive 3D graphic landscape. This finely-tuned balance makes it an ideal choice for both newcomers and veterans of military wargames. Engage in a simulator that offers both plausibleplausable real-time and turn-based gameplay, where every decision counts. Authentic, detailed gameplay captivates players of all levels, immersing them in a world where strategy and realism converge.

"Roman Triumph: Survival City Builder" Available Now in Early Access

Defend Your Empire! And help us shape what comes next! It's finally happening: Roman Triumph is out in Early Access! Five years of solo dev, a mountain of coffee, endless playtests, and a ridiculous number of spreadsheets… and now we're here. Huge thanks to everyone who played the demo, sent feedback, or just cheered us on—you helped shape this game more than you know! To celebrate its launch, the game is available for $24.99 with a 25% discount. That discount won't last forever, and the price will go up once we reach 1.0, so if you've been thinking about it, now's a great time to dive in.

Roman Triumph is a survival city-builder / colony-sim set in Roman times where you must lead your people, build a city from the ground up and fortify it with walls, ballistae, archer towers and other Roman defenses to survive against the hordes of Barbarians, ferocious Hydra, Minotaur, Cerberus, and other mythological beasts. In order for your city to thrive, you must keep your citizens fed, safe, healthy, and happy. Strategically designing your city in this randomly generated world will improve your empire's chances of attracting new citizens, increase your resource and food production efficiency, please your gods, and maximize safety during attacks.

"Grit and Valor - 1949" Out Now on Steam - Epic Store & Console Launches Due This Summer

Greetings Commanders, Grit and Valor - 1949 is now available for purchase on Steam! Thank you all for your support on the journey so far. Seeing you react to our content, leave feedback and participate in our demos and beta has meant everything to us. We hope you enjoy the full game and cannot wait to hear what you think, so please leave a review.

Set in an alternate-history World War II, command an elite squad of resistance mech pilots against the technologically superior forces of the Evil Axis. The year is 1949, and the Axis powers have dominated with their mechanical war machines. As the commander of the resistance, you must rally Allied mech pilots and lead a daring mission into the heart of New Germany to deliver the EMP weapon and end the war once and for all. Command your squad and strategize your every move adapting to dynamic battlefields and overwhelming enemy war machines. With a blend of tactical decision-making, rogue-lite progression, and intense boss encounters, you will be challenged to make split-second decisions and discover the best strategy for survival and reclaim Europe region by region!

GeForce Now Announces New Additions: Assassin's Creed Shadows, Fable Anniversary, & more...

Time to sharpen the blade. GeForce NOW brings a legendary addition to the cloud: Ubisoft's highly anticipated Assassin's Creed Shadows is now available for members to stream. Plus, dive into the updated version of the iconic Fable Anniversary—part of 11 games joining the cloud this week.

Silent as a Shadow
Explore 16th-century Japan, uncover conspiracies and shape the destiny of a nation—all from the cloud. Assassin's Creed Shadows unfolds in 1579, during the turbulent Azuchi-Momoyama period of feudal Japan, a time of civil war and cultural exchange. Step into the roles of Naoe, a fictional shinobi assassin and daughter of Fujibayashi Nagato, and Yasuke, a character based on the historical African samurai. Their stories intertwine as they find themselves on opposite sides of a conflict.

Ubisoft Explores the History of Feudal Japan in Assassin's Creed Shadows

Assassin's Creed Shadows, launching on March 20, will continue the series' tradition of bringing players closer to history with a section of its database titled "Cultural Discovery." As part of the in-game Codex, this feature offers players carefully selected encyclopedic entries on the history, art, and culture of the Azuchi-Momoyama period. This cultural encyclopedia was written by historians and includes images from museums and institutions. Similar to the History of Baghdad feature in Assassin's Creed Mirage, Cultural Discovery will be integrated into the main game of Assassin's Creed Shadows, and is tied to player progression. Cultural Discovery contains almost two times as many entries as the History of Baghdad, with more than 125 entries at launch, and more to come.

As players visit sites that provide a historical and cultural exploration of 16th-century Japan, they will unlock articles on the economy, castles, military affairs, daily life, historical figures, and events. One notable cultural codex entry, shown above, features an exclusive replica of a Kabuto, or Japanese war helmet, that symbolizes the first contact between Japan and Spain. The original Kabuto is part of one of the oldest collections of Japanese armor in Europe, and is kept at the Royal Armory in Madrid. This Kabuto had been almost entirely damaged during the fire suffered by the Royal Armory on July 10, 1884. Ubisoft, Patrimonio Nacional, and Spanish company Factum Arte joined forces to recover what was left of this Feudal Japan relic, create a faithful physical reconstruction of it, and make it accessible to people around the world through its inclusion in Assassin's Creed Shadows. The physical replica from Factum Arte will become part of the Royal Armory of Madrid's collection.

Ubisoft Publishes Assassin's Creed Shadows Global Launch Times, Pre-load Starts March 17

Assassin's Creed Shadows is launching March 20 on Steam, but you can pre-load the game as early as March 17 at 9:00AM PST (4:00PM UCT). Check out the exact time you can start the game on March 20, wherever you are in the world—with our "Global Release Timings" chart (below).

Don't forget to wishlist or pre-purchase Assassin's Creed Shadows today so you can pre-load on March 17 and dive in as soon as the game is live on March 20. Those who pre-purchase Assassin's Creed Shadows will receive at no additional cost the Thrown to the Dogs bonus quest at launch, as well as the Claws of Awaji expansion when it launches later this year.

Eydigard Announces April 29th Steam Early Access Release Date

Frostisen Studio today announced that Eydigard, its highly anticipated historical fantasy RPG, will launch into Early Access on Steam for Windows PC on Tuesday, April 29, 2025. Set against the rugged landscape of 16th-century Northern Norway, players take on the role of shapeshifters tasked with cleansing and reclaiming haunted farmlands.

Eydigard places players in the role of shapeshifters in 16th-century Northern Norway, blending authentic Norwegian and Sámi folklore with dynamic action RPG gameplay. Players can transform between human form and powerful animals (bear, lynx) to overcome challenges in both single-player and 1-6 player cooperative modes

AMD's David McAfee Celebrates 25th Anniversary of Radeon Graphics Technology

This month, we at AMD celebrate two significant milestones in the Radeon story. First, the 25th anniversary of Radeon, a journey that began in 2000 with the ATI Radeon DDR card. Back then, 32 MB of VRAM, a 143 MHz clocks, and 30M transistors were cutting-edge tools that sparked your early adventures. Today, those specs are a nostalgic memory, dwarfed by the leaps we've made together culminating in the 24 GB of memory, multi-GHz clocks, and nearly 60B transistors of RDNA 3 cards driving the immersive worlds you now explore. But we're not stopping there. We're proud to continue that innovation journey with the RDNA 4-based Radeon RX 9070 XT and Radeon RX 9070, available starting today. This is more than a new chapter for us, it's a promise to you, the gamers who fuel our passion. We know what matters when you choose your next GPU: raw performance to conquer your favorite titles, tech that's ready for tomorrow's blockbusters, and value that respects your investment. That's precisely what RDNA 4 delivers.

Our goal with RDNA 4 wasn't to chase an elite crown few can reach. Instead, we focused on you, the heart of gaming, crafting cards that bring exceptional power to the setups most of you run. Compared to our last gen, RDNA 4 boosts raster performance for crisper, smoother visuals. Ray tracing throughput doubles, letting you soak in lifelike lighting and reflections without compromise. And with an 8x uplift in machine learning performance, we're unlocking new possibilities - like FSR 4, our latest leap in ML-based upscaling.

Ale Abbey Released via Early Access, Steam Deck Full Compatibility Coming Soon

Ale Abbey is now released in Early Access! Enjoy a 10% launch discount until March 4th, and you can enjoy the Brewmaster Edition with the entire game soundtrack. We hope you'll enjoy the game to its fullest. If you did, don't forget to leave us a review—it helps us a lot!

The game was announced in 2022 and was covered every week on IndieDB. It then joined Steam in 2024, and after last year's Next Fest and the first demo becoming available. We are happy to count you as one of our brewers! It was a long time in the making, and no matter when you joined the journey, we have built this abbey, and now it's finally time for you to brew something in it.

Onimusha: Way of the Sword Gameplay Showcased, Main Character Gets Introduced

During State of Play, we revealed a new trailer for the recently announced Onimusha: Way of the Sword. This time we get a glimpse of the game's daring protagonist in action. This entry in the swordplay action series is set in an early Edo period Kyoto, twisted by the influence of the encroaching Malice. The new trailer gives us a glimpse of this title's expressive protagonist as he fights for his very life. Along with a preview of the protagonist, we were also introduced to some of the enemies he will face, and how he will deal with them.

The protagonist—Miyamoto Musashi (Voice: Kenichiro Thomson)
An ardent samurai who arrives in Kyoto looking to prove that he is unmatched in the way of the sword. However, the path before him takes a strange and unexpected turn. The protagonist of this game is a fierce young samurai, constantly moving from one bloody and mucky fight to the next. In order to cement this image of a striking samurai, Capcom has turned to none other than the late, iconic Japanese samurai movie star Toshiro Mifune to serve as the face model for this rendition of Miyamoto Musashi.

Kingdom Come: Deliverance II Dev Discusses Building of Authentic World

The task of authentically recreating 15th century Bohemia for Kingdom Come: Deliverance II is one that's part careful forensic work, and part respectful artistic interpretation. To learn more, we sat down with senior game designer Ondřej Bittner to find out how the team at Warhorse Studios went about crafting an authentically immersive world in Kingdom Come: Deliverance II, available today. Bittner explains that the team starts with the geographical data, because not a lot has changed when it comes to the formation of hills, valleys and rivers. "Then, there are the military maps created in the mid-19th century. They usually have the layout of fairly static villages," Bittner says. "This was quite a common thing to do in European military history. When you build an army that has hundreds of thousands of soldiers, you need really good maps with individual buildings, logistical points, roads and so on."

Once the top-level geography, settlements and architecture of 15th century Bohemia have all been established, the team then turns to the living curators of those buildings that survived to the modern day. "You can talk to the people taking care of these castles or churches, and see if they have any material on a particular building," says Bittner. "Sometimes they do, sometimes they don't! If they don't, then you have to reconstruct it from more general knowledge about the time."

The Sims at 25 - Veteran Developer Discusses Franchise History

25 years ago, The Sims made history with the first instalment of a legendary series that would go on to be one of the best-selling of all time. Few simulation games have enjoyed the success and longevity of The Sims—and the freedom and creativity to play with life however you want has afforded the series near-unrivalled appeal in the years since. This week, Electronic Arts is celebrating this milestone and the history of the series in a big way, which includes a huge The Sims 4 Free Content Update containing new Create a Sim options, clothing, Build/Buy Items and much more. The festivities will also include the limited-time Blast From The Past Event, which lets players earn revamped versions of iconic items from the original The Sims game via in-game goals.

We had the opportunity to chat with Kevin Gibson, Production Director for The Sims at EA. Gibson has been working in production roles across the franchise since 2003, and has first-hand experience of how the series has evolved in that time. The studio is abuzz with excitement about the franchise's birthday, and Gibson shares that digging deep into the series' past to rediscover nostalgic highlights has been extremely rewarding. "Our incredible players have shown us that no one does life like The Sims, and we wanted to celebrate this journey we have been on together," Gibson says. "25 years ago there was a game with an idea that made big a splash at E3, and look where we are today! We've been part of multiple generations and touched millions of lives.

Microsoft Previews Upcoming Age of Empires & Age of Mythology Content

2024 was a year for Age of Empires and Age of Mythology players shaped by your passion, creativity, and epic moments. Thanks to your dedication, it's been an incredible year not just for the community, but for the franchise as a whole. Together, we've had an incredible year. We kicked things off with the New Year, New Age showcase, crowned champions at Red Bull Wololo: El Reinado, connected with many of you at Gamescom, and celebrated the launches of Age of Mythology: Retold and Age of Empires Mobile. Along the way, we expanded the franchise in new ways and welcomed over 10 million new players—reaching an incredible milestone of 60 million Age of Empires players worldwide. Our players continue to influence the many ways in which the franchise moves forward. Today we're thrilled to start 2025 by unveiling what's ahead. Settle in, because we've got a lot to share!

Immortal Pillars Expansion Launches March 4, Pre-Order Now
For Age of Mythology: Retold players, the wait is almost over! After revealing the Immortal Pillars expansion for Age of Mythology: Retold at Tokyo Game Show, we're excited to announce it will launch on March 4th—and pre-orders are live now! Packed with brand-new content, this expansion introduces the Chinese pantheon, alongside stunning new maps, myth units, and gameplay features. Check out some highlights of all the exciting content here! As a reminder, if you already own the Age of Mythology: Retold Premium Edition, Immortal Pillars is yours at no additional cost—jump in and play on day one!

Team Jade Discusses Delta Force Franchise's Modern Reboot

Before Call of Duty, before Battlefield, before even Medal of Honor, there was Delta Force. Released in October 1998, NovaLogic's FPS was one of the original tactical shooters. Arriving just two months after Red Storm Entertainment's Rainbow Six, Delta Force put players in the role of a Tier 1 Operative, challenging them to complete 40 missions in various modern military settings. Though it shared some similarities with Rainbow Six, Delta Force was defined by its radical Voxel Space technology, enabling it to simulate warfare on battlefields far larger than any FPS that came before.

Delta Force was sufficiently successful to spawn a sequel, and ultimately became a series—including its most famous entry, the 2003 game Delta Force: Black Hawk Down. Yet as Call of Duty and Battlefield took the popularity of real-world shooters to stratospheric heights, Delta Force struggled to keep up. The final game in the series, Delta Force: Xtreme 2, reviewed poorly, and as the world went wild for Modern Warfare, NovaLogic quietly exfiltrated the modern military shooter scene. Now Delta Force is back, though. Developed by Chinese studio Team Jade, the reboot is bigger, broader, and more comprehensive than any prior entry in the series. Featuring classic team-based multiplayer battles, a more modern extraction mode where players compete to scavenge loot in open-ended combat zones, and a co-op/single player campaign inspired by the series' legacy, Delta Force has its sights set squarely on the two FPS franchises that have dominated multiplayer shooters for over a decade.

Define the Ages of Humanity in "Millennia" - Out Now on PC

Lead a nation of your design through a history shaped by your choices in Millennia, a new 4x historical strategy game from C Prompt Games and Paradox Interactive. Guide your people from the stone to a near future, maybe taking detours through historical ages of plague or steampunk technology in Millennia, available now. From us at Paradox Interactive & C Prompt Games, we hope you love the game!

Define history; turn by turn and age by age. In Millennia, you start with a blank slate on which to write a new society and culture. Choose traits and government forms as you accumulate power through a variety of domains (government, war, art, etc.), using these powers to expand and exploit the world around you. Develop a production chain to transform common resources into valuable goods, and then trade the surplus to a distant settlement, boosting its population and production. Define your nation as a land of warriors, explorers or learners as you adopt new traits over time.

Ubisoft at GDC: How "Assassin's Creed Mirage" Grew from DLC to Full Game

Assassin's Creed Mirage was envisioned as an homage to its franchise—a celebration of how it began and what it accomplished between 2007's Assassin's Creed and 2023's Mirage. Beginning as an idea for a DLC expansion that would take Eivor to the Middle East, it grew into a standalone prequel starring Basim, the enigmatic Hidden One from Valhalla. Developed as a shorter experience by Ubisoft Bordeaux, the return-to-roots game presented a distinctive set of challenges, which are explored in the March 22 GDC talk "Between Legacy and Modernity: Creating an Homage Game to the 15-Year-Old Assassin's Creed Franchise."

During the talk, Creative Director Stéphane Boudon and Lead Producer Fabian Salomon discuss the game's beginnings, its growth into a "remoot"—that is, something between a remake and a reboot - and how a streamlined approach helped them make tough choices and focus the game on the Assassin experience. To find out more, we spoke with Boudon and Salomon about some of the early concepts behind the game, a few features that didn't make the cut, and how Mirage re-introduced and redefined stealth as a gameplay pillar.

"Sons of Valhalla" Release Date Confirmed: April 5

Pixel Chest and Hooded Horse are excited to share that their upcoming action/base-building hybrid Sons of Valhalla will release on PC next month on April 5th, 2024. Pixel Chest Games' unique Viking-themed adventure will set players on a perilous journey as they cut a swathe through England, all in a bid to reclaim what was lost. Sons of Valhalla combines side-scrolling combat with base-building strategy in a beautiful pixel-art Viking Age world. Players assume the guise of Thorald Olavson, a warrior hell-bent on tracking down the Jarl who burned down his home and kidnapped his beloved. Backed by Odin himself, players must build fortresses, gather resources, and lay siege to enemy strongholds, challenging key leaders in single combat as they conquer their way across England.

But Thorald isn't a demi-god, nor is he a one-man army. Players must ensure they build up their position and recruit a large enough warband to tackle the menagerie of foes that await them—each one requiring specific tactics to defeat. Siege engines will be needed to overcome defensive walls, and runes can be collected to further augment Thorald and his warriors' skills. These runes can also be offered up as a sacrifice should players find themselves in front of Odin again…

Titan Quest II Devs Discuss Sparta

Ah, Sparta! Home to the finest warriors in all of ancient Greece, a marvel of a city, a true superpower on the Peloponnesian Peninsula, protected by its mighty city walls... wait a second. Wasn't Sparta famous for its walls being its army only? So why can we see Spartans riding home through a massive wall in Titan Quest II's announcement trailer? The latest dev diary for the upcoming action RPG Titan Quest II highlights Sparta and explains how Titan Quest II offers a fantastical twist on the actual ancient reality.

For a deep dive on the music and world design of Titan Quest check out the previous dev diaries. Forged in the creative crucible of Grimlore Games in Germany, Titan Quest II is currently under development. This epic odyssey is destined for PC, PlayStation 5, and Xbox Series S/X, eagerly anticipated to launch when the time comes.
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